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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Arthur Aihaken
Erebus Solia
3738
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Posted - 2014.07.30 01:20:00 -
[1] - Quote
CCP Rise wrote:After digging into this we were both happy and a bit surprised to find that there weren't a lot of clear changes needed. Battleships especially seem to be in a pretty solid place. And by "solid" you mean essentially relegated to missions, incursions and null-sec fleets...? Battleships need a serious buff to overall hitpoints to even begin to offset the various nerfs - in particular, the huge hit to warp speed. You can solo in a strategic cruiser or command ship - but it's basically suicide to venture outside of high-sec in a battleship. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3738
|
Posted - 2014.07.30 01:32:00 -
[2] - Quote
Kagura Nikon wrote:no no .. solid as in a rock at the bottom of a lake. No one sees them .. unless you happen to trip on one. Pretty much. At a bare minimum battleships need to see a 1.5-2x increase in hit points and scanning resolution so that they're not completely useless without an accompanying fleet. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3738
|
Posted - 2014.07.30 10:22:00 -
[3] - Quote
Battlecruisers and battleships (minus a few noted exceptions) need a serious overhaul with respect to hitpoints/EHP. Battlecruisers (minus command ships) could easily see a +50% hitpoint bump. +100% for battleships (minus Marauders). If these are the "new" ships for Hyperion, I can't wait... I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3740
|
Posted - 2014.07.31 00:36:00 -
[4] - Quote
Kagura Nikon wrote:Thsoe buffs withotu touchign the T2 woudl make their EHP toooo different. I would prefer a 25% for BC, 50% for battleships and an increase of some 20% on dps for battleships (that are NOT drone based, because those are already amazingly powerful). I'm totally cool with that. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3740
|
Posted - 2014.07.31 00:59:00 -
[5] - Quote
CCP Rise wrote:Impressively scattered discussion so far. I can respond to a few things directly:
"Battleships are not in a good place, you crazy Rise" - an important distinction here is that I meant battleships are in a relatively good place WITHIN the class. Whether or not they are healthy relative to other classes is more complicated, but if there's issues there (because of bombers for instance) we would more likely want to deal with that problem from the other direction (by making changes to bombers for instance) rather than changing every BS to compensate. Between Duckslayer's insults he mentioned MWD cap use on BS being a problem which I agree with and I may try to get a change for that in shortly. It's not really more complicated - battleships are borderline useless outside of PvE (regardless of whether battleships are fine "WITHIN" the class). It's not just bombers - you'd also have to adjust strategic and command cruisers as well. They need more EHP at a bare minimum: 0% for attack battlecruisers, 25% for combat battlecruisers, 0% for Maruaders and BlackOps and 50% for all T1, Faction and Pirate battleships. It wouldn't hurt to bump the scan resolution on the entire class as well. Just because they may look good "on paper" doesn't mean they have a practical application outside of high-sec or null fleets.
If one really wants to start thinking outside the box: GÇó Battlecruisers should get a -1 warp core bonus; battleships -2 GÇó Battlecruisers should get a -10% defense against neuts; battleships -20% GÇó Battlecruisers should get a -25% reduction against webs; battleships -50%
Again, attack battlecruisers, Marauders and BlackOps excluded from the list. None of these changes would make battleships "op" - but it would extend their survivability such that people might actually start soloing and using them in small gangs again. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3740
|
Posted - 2014.07.31 03:46:00 -
[6] - Quote
CCP Rise wrote:We expect that some of you will feel this is far too gentle on the Ishtar, and we understand that (it's what we heard from the CSM as well), but we get releases very often now and we're happy to be conservative here, rather than nuke it out of the game, and just make more changes if they're needed in the following release. When you guys start consistently hitting your release dates with the promised features I'll place a bit more stock in your estimates. As it now stands you're 0/2; the industry update was omitted entirely from Kronos and there was effectively nothing other than the deferred industry update in Crius. The numerous post-Crius patches and extended downtimes to essentially fix the numerous issues and problems introduced with Crius doesn't bode well for Hyperion - which is shaping up to be Kronos "light" at this point.
You guys are still operating under the premise that you have a lot of time to address these rebalance issues. You don't - you're on borrowed time. Unless you start taking some risks and introduce some new content, EVE is going to creep past the point of no return with respect to subscriber losses. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3740
|
Posted - 2014.07.31 03:56:00 -
[7] - Quote
Corben Arctus wrote:Like some people here already mentioned, please take another good look at the Minmatar HACs.
The Vagabond is kinda meh nowadays, bordering on irrelevant.
The Muninn is pretty much completely irrelevant where I live. It's a ship that can only be used if you have a group of 20 people flying it, alpha'ing smaller stuff. I don't fly either, but enough have commented that they're both the equivalent of "suck lite" - so yeah, why not. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3741
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Posted - 2014.08.01 00:18:00 -
[8] - Quote
Kaarous Aldurald wrote:*sigh*, I'll bite I suppose. New content like what, Arthur? PvE needs a substantial overhaul. Something more dynamic than endlessly running missions towards more goal-orientated tasks, such as escorting NPC convoys, racking up xx number of rat kills (with a tier-based reward system) and allowing other players to join or oppose said adventures. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3741
|
Posted - 2014.08.01 03:46:00 -
[9] - Quote
It's been mentioned before and is worth mentioning again: remove sentry drones from all classes but battleships and higher. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3742
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Posted - 2014.08.03 20:42:00 -
[10] - Quote
These proposals plain, well - suck. It's already August 3, and with Hyperon slated for an August 26 release it means that these have already been more-or-less fixed in stone. We'll see the traditional 1 week of "fluff" attention to this thread while the changes are prepared for SiSi, to be finalized by mid-August after a few scant days of testing and further casual disregard of player feedback. Hyperion = over-hyped at this point. I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
Erebus Solia
3744
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Posted - 2014.08.07 05:41:00 -
[11] - Quote
I'm not sure why these threads even exist anymoreGǪ
GÇó Players have been pointing out shortcomings for the past yearGǪ (ignored) GÇó Changes have already been run by the CSM months agoGǪ (CSM feedback marginalized) GÇó All "[insert patch here]" feature threads are basically set in-stone anyway
I think I'd rather go the 6 weeks without any announcements whatsoever and then I can at least feign surprise at the massive letdown the latest patch delivers on. It's really a killjoy to know each expansion is going to massively suck a month before it's releasedGǪ Hyperion - now with less suck! I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3746
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Posted - 2014.08.10 04:08:00 -
[12] - Quote
Kaarous Aldurald wrote:Personally, I think sentries are an acceptable weapon system. For a battleship. And battlecruiser. But nothing above or below. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3748
|
Posted - 2014.08.10 16:36:00 -
[13] - Quote
Xequecal wrote:At this point they should just allow T2 ammo to be used in T1 guns. Deadspace (if they existed) and Officer, sure. But not T1 or Faction. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3748
|
Posted - 2014.08.10 18:34:00 -
[14] - Quote
Battlecruisers (with the exception of Attack Battlecruiers) and some of the Command Cruisers could use another pass (Caldari, Minmatar and Gallente should get a variant with +50% shield/armor, respectively). All T1 and Faction Battleships need another pass, as well as a few tweaks to T2 Marauders, T2 Blackops and two of the Pirate Battleships (Barghest and Nestor). I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3748
|
Posted - 2014.08.10 18:49:00 -
[15] - Quote
Harvey James wrote:Attack bc's .. should be moved too T2 .. then 4 of the combat bc's can become what attack bc's should be .. kind of like the navy bc's mobility but slightly better but with medium weapons and good tank That's an interesting idea. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Erebus Solia
3748
|
Posted - 2014.08.10 19:43:00 -
[16] - Quote
TrouserDeagle wrote:pretty much everything needs another pass. That's a fair point. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Halas Hooligans
3752
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Posted - 2014.08.11 17:13:00 -
[17] - Quote
cool4nd wrote:How about 7/5/7 with 7 guns? How about separate threads for Battlecruiser and Battleship passes? I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Halas Hooligans
3752
|
Posted - 2014.08.11 17:19:00 -
[18] - Quote
Hakaari Inkuran wrote:This obsessive need to deal with rebalances in a class-by-class basis is weird and doesn't really help the game. Individual ships that need nerfs or buffs need to be identified, and the correct changes should be applied with every content / rebalance patch. Hey, don't look at me... I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Halas Hooligans
3752
|
Posted - 2014.08.11 17:25:00 -
[19] - Quote
Hakaari Inkuran wrote:How does that help the game to have turns at rebalances? I agree. And honestly, there aren't entirely that many ships that need a major overhaul - just a few tweaks. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Halas Hooligans
3752
|
Posted - 2014.08.11 17:45:00 -
[20] - Quote
Harvey James wrote:Recons and T3's need a lot of work I should have prefaced that with a disclaimer of ships that have already received a balance pass. Recons, T3s and Black Ops (to name a few) have yet to see any kind of serious overhaul - so yes, I agree. I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
Halas Hooligans
3766
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Posted - 2014.08.18 23:59:00 -
[21] - Quote
August 26th isn't going to come soon enough... I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
X A X
3799
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Posted - 2014.09.13 10:16:00 -
[22] - Quote
Sentry drones need to be hit with the whiffle bat in the worst possible way. I am currently away, traveling through time and will be returning last week. |
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